I try to make the scene open at 90 ° in the nadir and at a great distance. After loading and rotating, the scene should be limited to fov=120. But the scene gets priority. Can I make it so that after the full download the scene was limited to fov=120, but from the very beginning it was vov=170?
Here is an example code.
Code
<!-- startup action - load the first scene -->
<action name="startup" autorun="onstart">
if(startscene === null OR !scene[get(startscene)], copy(startscene,scene[scene_monteville_120_sky].name); );
loadscene(get(startscene), null, MERGE);
if(startactions !== null, startactions() );
lookat(-129.32, 90.0, 170); wait(2); oninterrupt(break); lookto(-3.96, 0, 135, smooth(80,100,300));
</action>
....................
<scene name="scene_monteville_120_sky" title="monteville_120_sky" onstart="" havevrimage="true" thumburl="panos/monteville_120_sky.tiles/thumb.jpg" lat="55.79496833" lng="36.97134167" heading="0.0"
>
<view hlookat="0" vlookat="0" fovtype="MFOV" fov="100" maxpixelzoom="0.95" fovmin="70" limitview="auto" fisheye="0" distortion="0" />
<preview url="panos/monteville_120_sky.tiles/preview.jpg" />
<image type="CUBE" multires="true" tilesize="512" if="!webvr.isenabled">
<level tiledimagewidth="6400" tiledimageheight="6400">
<cube url="panos/monteville_120_sky.tiles/%s/l4/%v/l4_%s_%v_%h.jpg" />
</level>
<level tiledimagewidth="3200" tiledimageheight="3200">
<cube url="panos/monteville_120_sky.tiles/%s/l3/%v/l3_%s_%v_%h.jpg" />
</level>
<level tiledimagewidth="1536" tiledimageheight="1536">
<cube url="panos/monteville_120_sky.tiles/%s/l2/%v/l2_%s_%v_%h.jpg" />
</level>
<level tiledimagewidth="768" tiledimageheight="768">
<cube url="panos/monteville_120_sky.tiles/%s/l1/%v/l1_%s_%v_%h.jpg" />
</level>
</image>
<image if="webvr.isenabled">
<cube url="panos/monteville_120_sky.tiles/vr/pano_%s.jpg" />
</image>
<!-- place your scene hotspots here -->
</scene>
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