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  • "sachagriffin" started this thread

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1

Sunday, October 8th 2017, 10:28pm

Zoom in webvr examples

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jordi

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2

Monday, October 9th 2017, 10:02am

Nice to see it implemented somewhere.

When we talked about that long time ago, I suggested not to make the current behaviour of binoculars, like you can see in the video, but just recalculate the speed of movement depending on the level of zoom that you are. So when you turn your head 10º in a deep zoom you actually don't move 10º and this way you avoid the so heavy speed of image.

I'm sure we will have it around some time...
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panomaster

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3

Tuesday, October 10th 2017, 11:52am

Wow. Interesting...

4

Tuesday, October 10th 2017, 8:50pm

Hi,

personally I think zooming in VR doesn't work well, especially for panoramic images - the resulting distortions are looking strange...

But okay ;-) - for the next krpano release I've added a 'zoom' setting for the WebVR plugin (and a 'friction' setting to reduce shakiness on high zooms). Then everyone can be play with zooming and various ways how to zoom in VR.

Later I will post some example for testing.

Best regards,
Klaus

jordi

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5

Tuesday, October 10th 2017, 11:38pm

Thats great Klaus !

Waitting for new release again *g*
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6

Wednesday, October 11th 2017, 12:51am

Hi,

okay - here some tests/examples with zooming in VR (for testing I would recommend a good VR headset, e.g. use a HTC Vive with Firefox or a GearVR with the Oculus Browser):

How it works:
- for starting to zoom stare 2 seconds at one point,
- for stopping and zooming back look around.

The Tokyo 45 Gigapixel pano (up to 75x zoom):
https://krpano.com/examples/webvr_zoom_test/?example=1

Paris 432 Megapixel (10x zoom):
https://krpano.com/examples/webvr_zoom_test/?example=2

And a Stereo pano (3x zoom):
https://krpano.com/examples/webvr_zoom_test/?example=3

The zooming in these example will be controlled by one xml action - here its source:
https://krpano.com/viewsource.html?examp…m_test/test.xml

Please let me know how it works for you.

Best regards,
Klaus

Tuur

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7

Wednesday, October 11th 2017, 10:07am

Woww!
I think it works already very nice!
(Tested on Cardboard)
For the tokyo version i would prefer a bit more ‘rest’...


Great stuff!
Thanks Klaus!

Tuur *thumbsup*
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jordi

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8

Wednesday, October 11th 2017, 10:42am

personally I think zooming in VR doesn't work well, especially for panoramic images - the resulting distortions are looking strange


Just tested with gear vr and totally agree with klaus.

Anyway it's quite fun and it's a new feature we can offer to our clients, so I guest I can dust my old Rodeon VR Head ST

Thanks for the implementation !!
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9

Wednesday, October 11th 2017, 11:05am

"put our money where our mouth is" ..

Klaus for president!!

krpano 1.19-pr14 (build 217-10-11)!!

This post has been edited 1 times, last edit by "milemann" (Oct 11th 2017, 11:19am)


Tuur

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10

Wednesday, October 11th 2017, 1:11pm

Quoted

Quoted from "klaus.krpano"
personally I think zooming in VR doesn't work well, especially for panoramic images - the resulting distortions are looking strange


Quoted

Just tested with gear vr and totally agree with klaus.


I don't see that really in a cardboard.
Can you describe what it looks like?

I think it works quite nice already !

Tuur *thumbsup*
http://www.virtualtuur.com
Skype:studiotuur

360boy

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11

Wednesday, October 11th 2017, 6:51pm

Excelent Klaus,

Very nice feature to have in VR, specially for gigapixel images but I just tested in GearVR and I feel that zooming the whole field of view is not very natural and feels strange.

Guess you saw this recent video with some facebook backed investigation around the same subject, their solution with a separate loupe which seems very interesting:

https://www.youtube.com/watch?v=XiGPdil45wM

Personally I think this could be much more natural way to zoom in VR. Don't know how difficult would be to implement this one in Krpano but I share it hoping it helps for some inspiration.

Best *thumbup*

Luis

This post has been edited 1 times, last edit by "360boy" (Oct 11th 2017, 7:06pm)


12

Saturday, October 14th 2017, 11:41am

Guess you saw this recent video with some facebook backed investigation around the same subject, their solution with a separate loupe which seems very interesting:

https://www.youtube.com/watch?v=XiGPdil45wM

I have already tried adding a vignette (by using a flying hotspot with a png image) that blacks-out the peripheral view and shows only a small view in the center, but in my view this also doesn't help...

13

Tuesday, October 17th 2017, 11:12am

The zooming in these example will be controlled by one xml action - here its source:
https://krpano.com/viewsource.html?examp…m_test/test.xml

Hello Klaus, i am testing the zoom in my tours, but i don´t know how it works, did it needs the pr13 version to work?, im with the pr12

What makes it work?, please explain the xml file a little because with the <action name="webvr_zooming" scope="local" autorun="onstart"> i can´t make it work.

Regards.
Test it

14

Tuesday, October 17th 2017, 12:22pm

I mean, im trying in the webvr example to make zoom in some of the panos but only one, for example the bluebonnet or for the main intro.

What i have to do there to activate?
Test it

Alexey Tkachenko

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15

Tuesday, October 17th 2017, 4:19pm

It seems that we need the pr14 version to have zoom support. I also tried the zoom action with pr13 and it's not supported there. Hope Klaus will make this new release soon ;-)
Regards,

Alexey

16

Tuesday, October 17th 2017, 6:15pm

=O i need that update!!! =D
Many thanks, lets wait for the pr14 if we need for this zoom cool option!
Test it

17

Tuesday, October 24th 2017, 12:34am

Can we use this zoom without updating????? how? I need this option to decide to buy the license this week because i need to create a tool.

This option add real VR options for tours =D

Klaus, can you explain how we can add this without waiting the update?

Many thanks,
Logos
Test it

18

Saturday, December 2nd 2017, 8:59pm

The zooming in these example will be controlled by one xml action - here its source:
https://krpano.com/viewsource.html?examp…m_test/test.xml

Please let me know how it works for you.



Hi Klaus

not very well. When I start VR mode it zooms out instantly and the screen is black

Macin

19

Sunday, December 3rd 2017, 12:25pm

not very well. When I start VR mode it zooms out instantly and the screen is black

Hi,

please provide more information about your case - e.g. system, browser, headset and so on.

Best regards,
Klaus

20

Sunday, December 3rd 2017, 9:21pm

please provide more information about your case - e.g. system, browser, headset and so on.

Best regards,
Klaus


I have windows 8, Chrome 62.0, Oculus Rift. On second computer it happens also on Windows 10, Edge browser and also Oculus. Even if I will not connect them. Tour was generated by makevtour multires droplet 1,19-pr14

edit: just a thought, isnt it better to use mouse wheel or some keys on keyboard to zoom in and out? I would prefer to zoom in and then look around, zoom in further if necessary.

Marcin

This post has been edited 1 times, last edit by "Coldmami" (Dec 4th 2017, 9:42am)


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