Question about VR-optimised images

  • Hi)

    I just wanted to ask about those VR-optimised images Krpano generates inside "nnn.tiles/vr/" folder. What if I use "multires" droplet for all of my tours? What are the risks -- performance drop or browser crash on some phones? I tested a multires tour in VR (no VR-optimised cubes) and on my Redmi Note 4 phone it seems to work the same as with VR-images. Even the "zoom in VR" example (with no multireslock) works fine.

  • Hi,

    the VR images are intended to avoid reloading during viewing (to avoid any interrupts during viewing because the browser blocks during the image decoding) and to keep the internal draw-calls as low as possible for best possible performance.

    It depends on the size of the pano, the screen-resolution, the device, the browser and also set the headset if that might be noticeable.

    Best regards,
    Klaus

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