I was wondering if we can expect the zordering to be re-vamped anytime soon? Specifically pertaining to
1) hotspots rendered by css3d, svg, and webgl (currently all hotspots by css3d are above the svg, and svg above webgl)
2) the zorder being limited to 0-100
Also i have noticed a few strange quirks with zorders changing when there are large amount of hotspots within the panorama and new polygons are added.
Thank you in advance!