KEEPMOVING acting as KEEPVIEW 1.19 pr14

  • Hi

    I'm testing an auto change scene when in autorotate for more than 15 seconds. I played with KEEPMOVING and KEEPVIEW but it appears that there is no difference when I use KEEPVIEW

    Also, when not in autorotate, and manually change the scene, having KEEPMOVING on skin_settings

    Code
    loadscene_flags="MERGE|KEEPMOVING"


    it acts as it was KEEPVIEW !

    I want KEEPMOVING but not KEEPVIEW. I want the new loaded scene to look at the scene view settings.

    Is it a known bug? Could you recommend a workaround?

    Thank you

    Roberto

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!