WebGL renderer with SVG hotspots in VR mode?

  • As far as I know, SVG graphics can only be rendered with the css3d renderer and not the webgl renderer making them unusable in VR mode correct? Are there any plans to implement this in the near future?

    We've got a couple of hotspot plugins that use SVG graphics similar to the radar plugin that we're looking to implement in VR mode but before redoing them all to work with the WebGL renderer, I wanted to make sure I wasn't missing something or this wasn't right around the corner.

    Thanks Klaus.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!