Hi,
I created a VR Tour only with multires panos, no webVR optimized panos, because the zoom-option is needed.
The first pano is shown sharp, everything ok. But if I go to the next scene, the pano is a little bit unsharp. It seems like the wrong level is loaded...
The only workaround I found for this problem was to zoom in and zoom out (only just a little bit) in the onloadcomplete event:
onloadcomplete="if(webvr.isenabled, tween(webvr.zoom, 1.001, 1, linear, tween(webvr.zoom, 1, 1, linear);););"
A bug?
Anyone else who had the same issue?
Best regards,
Steve