You are not logged in.

Dear visitor, welcome to Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.


Sunday, June 9th 2019, 4:14pm

jerky movements in vr mode

Hi everybody,
i am playing with the online examples in vr mode.

i have tested with a samsung S6 and samsung S7 (chrome 74.0.3729.157 and firefox 67) and i found that the movements are very jerky.

It's like the images are frozen during few milliseconds. The images are beautiful but the movement is ugly.
Comparing with my oculus go, using the vr mode in phone is very bad and unusable.

Is there something wrong with my phone?Thanks for your help :)


Thursday, June 13th 2019, 8:35pm

I have also found mobile VR to be quite laggy/jerky.
I may be remembering wrong, but when I first started experimenting with krpano about 2 years ago, it was better... have there been browser updates that put more load on a phone when it's trying to track motion?


Saturday, June 15th 2019, 11:22am

I have the same feeling.

I found it was better before.
But maybe I'm wrong.


Saturday, June 15th 2019, 12:48pm

most likely you are using large panoramas on low performance mobiles
use the multires droplet !


Saturday, June 15th 2019, 2:17pm


there are so many factors that have an effect on the performance, but something like:
It's like the images are frozen during few milliseconds.
is definitely not normal.

A standard tour should be normally very smooth.

But to able to help, please describe exactly your case: your example/link, what headset settings, your test devices and so on...?

Best regards,