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If I set a greater depth (to maintain the impression of different distances) e.g. above 1500, the effect is just like in the movie. It comes to the point that I can't aim the controller at hotspot at all.
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<events name="test" keep="true" webvr_onavailable="webvr_load_vr_controller_hs('vrcontroller_laser');" />
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Just updated a recent project via krpano Tools - the log key option, using the "O" key, does not seem to work any longer? Is there an alternative to that to check for errors?

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Wohnort: Netherlands
Beruf: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer
: https://pame.virtualtuur.comTechnically the 3D sound is based on the WebAudio 3D / spatialization API:i was wondering if we can use the new sound interface to play a sound at hotspot position without any VR or 3D stuff happening.
I'm thinking about a kind of 'simple' 3D mode - where not the browser controls the 3D sound, instead the soundinterface will internally use a simple 2D-left/right panner to simulate the 3D direction. This way it should definitely work everywhere.
Technically no problem, but how should the fov and the volume be linked?
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »jeromebg« (12. September 2019, 10:03)
Zitat
When using multi-resolution images, then this event will be called once when all parts for the current-view were loaded completely.
Benutzerinformationen überspringen
Wohnort: Netherlands
Beruf: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer
But I have got your reports about swapped left/right chancels on Mac and the bad stereo-location in Chrome and already started looking for solutions. I'm thinking about a kind of 'simple' 3D mode - where not the browser controls the 3D sound, instead the soundinterface will internally use a simple 2D-left/right panner to simulate the 3D direction. This way it should definitely work everywhere.
: https://pame.virtualtuur.comDieser Beitrag wurde bereits 1 mal editiert, zuletzt von »spacerywirtualne« (16. September 2019, 17:52)
Yes - e.g. using everpano 3D - please see here for more information:I was wondering if you are considering any alternatives to the creation of grayscale images to use the depth functionality
That's the intended behavior, the event will be sent once the current view is filled with any content, that can be also the preview pano or lower-res tiles.onloadcomplete still doesn't work as it should,
It's already added as feature request.http://krpano.com/forum/wbb/index.php?page=Thread&postID=76666#post76666
not ready yet? very interesting to get Altitude\Date\Time from panoramas stored in <scene>