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Edge@51

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  • "Edge@51" started this thread

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Location: Paris (France)

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Monday, September 9th 2019, 9:18pm

Everpano render - How to move inside?

I just render my first project. In the "Preview" everything works fine but when I open the render project, the panorama is "flat" as usual. I tried all the keys on my keyboard and it's impossible to move *cry*
I opened the xml and I searched on the website / forum and I found nothing. Any idea?

http://panochrome.fr/panoramas/3d/test1/index.html

This post has been edited 1 times, last edit by "Edge@51" (Sep 14th 2019, 3:17pm)


jordi

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Monday, September 9th 2019, 11:05pm

Hi,


I tried all the keys on my keyboard and it's impossible to move


The Navigator plugin has 2 main navigation modes :

jumping and walking

by default navigationMode = "jumping"
So if you want to use keyboard keys to walk around you just need to change that setting to navigationMode = "walking".

If you would need further documentation please have a look at the navigator plugin documentation. Additionally there's a forum thread here about the plugin.

On the other side, if what you need is just to move around in a single pano tour, you won't need the plugin for that.
There's and xml file in the krpano 1.20 distribution package with the necessary code for such a behaviour depthmap_navigation.xml

http://panochrome.fr/panoramas/test/index.html

Looking forward to see that pano with the 3D model *thumbup*

Kind regards
everpano.com step beyond 360

Edge@51

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Tuesday, September 10th 2019, 6:50pm

On the other side, if what you need is just to move around in a single pano tour, you won't need the plugin for that.
There's and xml file in the krpano 1.20 distribution package with the necessary code for such a behaviour depthmap_navigation.xml
Ok, I managed to make it work *thumbsup*

So I add the "depthmap_navigation.xml" file (found it in the plugin folder of krpano 1.20) and in the main.xml file generated by Everpano3D I added this code in the beginning:

Source code

1
 <include url="depthmap_navigation.xml" />



It's not user friendly at all, why don't you automatically add this code during the Render?

jordi

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Wednesday, September 11th 2019, 9:05am

why don't you automatically add this code during the Render?


Next build will include that file, so you can easily have it included in the project automatically.

Kind regards
everpano.com step beyond 360

Luca Vascon

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Thursday, September 26th 2019, 12:00am

Not working for me.

yes, user unfriendly.

jordi

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Thursday, September 26th 2019, 10:51am

Since latest build 2019-09-17 it's already included in the xml created file.

There was yet a path error, that is fixed now

Source code

1
<include url="plugins/depthmap_navigation.xml" />


plugins folder was missing.

Kind regards
everpano.com step beyond 360

igor.socha

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Thursday, September 26th 2019, 11:24am

Hi Jordi, will you inform us per email about every new buil which will be released?
Best regards,
Igor Socha

jordi

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Thursday, September 26th 2019, 11:30am

Hi,

you will receive a notification directly in the from now, informing there's a new version, and the same from the navigator plugin

Kind regards
everpano.com step beyond 360

igor.socha

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Thursday, September 26th 2019, 11:40am

OK great, thank you!
Best regards,
Igor Socha

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