You are not logged in.

Dear visitor, welcome to Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.


Monday, October 21st 2019, 8:57am

Sync depthmap position w/Three.JS camera


I'm trying to implement a Three.JS scene into a KRPano with a depth map.

I have the objects in my scene rendering using the Three.JS KRPano plugin, however they don't track with the user's XYZ position (panning works great, of course). I'm looking for some pointers about how to best implement sync'ing the Three.JS camera position relative to the KRPano camera's XYZ position.

Just some rough ideas would be helpful, I can't find this in the docs or see where this is being stored in the global object. I see that you're planning on implementing model support directly in KRPano, unfortunately my use case requires Three.JS.

Thank you so much for all the work, I just bought the everpano/KRPano combo license and I can't wait to get started.

This post has been edited 3 times, last edit by "mellinger" (Oct 21st 2019, 10:50am)