WebGL - how to replace video hotspot texture by shader

  • Hi, I'm trying to replace texture on a video hotspot by postprocessing shader. Actually idea is to change one video to another with displacement map transition, as it showing here.
    Is this possible to do this with video as distorted hotspot?
    Thanks in advance!

    Edited once, last by bbm (October 25, 2019 at 4:28 PM).

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