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Tuur

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  • "Tuur" started this thread

Posts: 3,769

Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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Monday, March 2nd 2020, 10:00am

Drag layer function in plugin interface

Hi,

i am playing/learning to use the plugin interface a bit more/better. (with all the setter and getter stuff etc.
Until now i mostly used it for some plain js and transfer scripts.

I particularly have one issue now and that is to make the 'drag layer' action work and/or rewrite in js.

original xml action:

Source code

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	<action name="dragpoly">
		copy(drag_currentx, x);
		copy(drag_currenty, y);
		copy(drag_stagex, mouse.stagex);
		copy(drag_stagey, mouse.stagey);
		indexoftxt(align_contains_right, get(align), 'right');
		indexoftxt(align_contains_bottom, get(align), 'bottom');
		calc(drag_align_x, align_contains_right GE 0 ? -1 : +1);
		calc(drag_align_y, align_contains_bottom GE 0 ? -1 : +1);
		asyncloop(pressed,
			calc(x, drag_currentx + (mouse.stagex - drag_stagex)*drag_align_x);
			calc(y, drag_currenty + (mouse.stagey - drag_stagey)*drag_align_y);
           
            screentosphere(x, y, athh, atvv);
            
            trace(get(athh));
            updatescreen ();
		  );
	</action>


i tried a lot but i can't get it to work.
What am i missing?

I think my biggest problem is in the asyncloop part.. not sure though..
I'll try to prepare an example.

Tuur *thumbsup*

This post has been edited 2 times, last edit by "Tuur" (Mar 2nd 2020, 12:32pm)