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San7

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1

Thursday, April 2nd 2020, 12:42pm

more than 94 hot spots-problem in the latest version of IOS

There is such a problem, the tour works up to 94 access points, more than 94 access points can load the scene in the ipad Air2 2016, but with the latest version of iOS. this does not work on any iPad (we tested it on the models 2016 and 2018 and 2016 Pro and 2018 Pro)
here is an example tour
this is code
San7 has attached the following file:
  • tour.xml (13.52 kB - 5 times downloaded - latest: Apr 2nd 2020, 9:02pm)

jeromebg

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2

Thursday, April 2nd 2020, 2:33pm

Your exemple reloads several times on my ipad too, and then crash safari.
I don't think the problem comes from the number of hotspots, on this tour for exemple I have more than 200 hotspots with no issue on ipad : https://360images.fr/jtm/

Tuur

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3

Thursday, April 2nd 2020, 2:40pm

Maybe make the style a bit more simple.

Source code

1
<style name="hsHouse" type="text" edge="center" distorted="false" css="font-family:Arial; font-size:10px; color:#FFFFFF;" vcenter="true"  padding="2" oversampling="1.0" mipmapping="auto" bg="false" bgcolor="0xFFFFFF" onover="tween(scale,1.8);" onout="tween(scale,1.0);" />


for example..
oversampling="5"
really?

Hope it helps,
Tuur *thumbsup*
http://www.virtualtuur.com
Skype:studiotuur

San7

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4

Thursday, April 2nd 2020, 5:23pm

Thank you for the answer , I put oversampling="1.0" , but it seems the problem has not disappeared *confused*

jeromebg

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5

Thursday, April 2nd 2020, 5:45pm

Your code works on my server (without the pano ...)
http://360images.fr/barebone_94hs/

San7

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6

Thursday, April 2nd 2020, 5:57pm

Can the panorama affect this? Weird.

Tuur

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7

Thursday, April 2nd 2020, 6:41pm

runs super smooth on macbook pro firefox and chrome
Safari very bad!
*wacko*

Tuur *thumbsup*
http://www.virtualtuur.com
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Tuur

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8

Thursday, April 2nd 2020, 7:21pm

when i set renderer to css3d it is much smoother, in safari..
but then the onover/ onout is ignoring the edge center..

Not 100% sure but i think all 'i' devices run all browsers on safari engine.
I think there is the main problem..

Edit: mmm.. on iphone 11 is good

Tuur *thumbsup*
http://www.virtualtuur.com
Skype:studiotuur

This post has been edited 1 times, last edit by "Tuur" (Apr 2nd 2020, 8:33pm)


San7

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9

Thursday, April 2nd 2020, 7:29pm

Tuur, but jeromebg works https://360images.fr/jtm/ ? *confused*

Tuur

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10

Thursday, April 2nd 2020, 7:31pm

maybe renderer css3d..

Tuur *thumbsup*
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Skype:studiotuur

11

Thursday, April 2nd 2020, 8:35pm

found it: the style type can be image or text, with image there can be 100+ hotspots but with text most small i device stop working with 50+ textfield hotspots.

<style name="hsHouse" type="text"

/>
above does not work with 50+ on small (and older) ios devices (ipad/iphones) , this only works if the type="image"

Is this a known error? *tongue*

San7

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12

Thursday, April 2nd 2020, 8:37pm

Your exemple reloads several times on my ipad too, and then crash safari.
I don't think the problem comes from the number of hotspots, on this tour for exemple I have more than 200 hotspots with no issue on ipad : https://360images.fr/jtm/
Do you use text hotspots? More than 100 pieces?

Tuur

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13

Thursday, April 2nd 2020, 8:39pm

Your example And the otthers with the text hotspots runs fine on iphone 11
But bad on macbook pro

Strange
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jeromebg

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14

Thursday, April 2nd 2020, 9:19pm

Do you use text hotspots? More than 100 pieces?
it's text layers parent to container layer parent to graphic hotspots

15

Friday, April 3rd 2020, 1:38pm

hi we tested to set the style type to image (with a jurl="text.jpg") and this works (ofcourse as we also seen in jeromebg website)

so the only way to show a 50+ 'text' fields is to make all the 'text' fields as an image , i think this is for the developers fro KRpano (Klaus) to solve this, the recent intergrated textfield pluging (https://krpano.com/plugins/textfield/?version=220) is not handeling 50+ textfield on IOS devices (Ipad) propely!

16

Saturday, April 4th 2020, 10:48am

Hi,

here in detail:
  • when rendering textfields with WebGL (the default), each textfield will be internally rendered to an image,
  • and depending on the size of the textfield and the oversampling setting, that image can become very large,
  • and at some point too much memory is used (depending on the actual system, browser and device).

That means in such case consider use renderer="css3d" for that textfield hotspots, in this case the browser is rendering the textfields by its own.

Best regards,
Klaus

San7

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17

Saturday, April 4th 2020, 3:23pm

Klaus, thanks for the clarification !

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