Look like its still not working :(
Using a single STL/DEPTH for all the panos
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The KEEPMOVING flags also keeps the current view, just like the KEEPVIEW flag...
...but anyway I see you're trying to set the fovmin/fovmax using a multiple-variable-tween, that might be better in this case,
but the syntax is wrong:
tween(view.fovmin, view.fovmax, 70|110, 1.5, easeinoutquad);here correct:
tween(view.fovmin|view.fovmax, 70|110, 1.5, easeinoutquad); -
but the syntax is wrong:
Thanks. My mistake. It's working well now ^^
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But when in a dollhouse scene then i click on floorplan button it change the fov randomly
In mobile device its same when in floorplan scene -> dollhouse scene -
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