hi,
I've been experimenting depthmaps with relative success but nothing to be proud of yet :)
I think i'm giving it another go soon so i get a bit of 6dof and 3d transitions
Is there a nice way to limit the translation so you do not pass the walls or load automatically another scene that would be better for those coordinates or assemble a big 3d model (which might be heavier to process and see)
i've tried depthmap generation from stereophotomaker and deep360 auto depth generation and getting some "ok" results but now i'd like to see them
must dig deeper into blender :)
will try the stl too since i think it is more performant for regular 360 panos
thank you all