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Friday, March 12th 2021, 8:36am

Following yesterday's question, another question arose.

Hi.

Following yesterday's question, another question arose.

<action name="A84B_Livingroom_move" scope="local" args="scenename">
loadscene(get(scenename), null, MERGE|KEEPVIEW|KEEPMOVING, BLEND(1.0));
tween(view.tx|view.ty|view.tz, calc(image.ox +'|' + image.oy +'|' + image.oz), 2.0, easeinoutsine);
tween(view.hlookat|view.vlookat, 70|0, 2.0);
</action>

This is the coding of the automatic movement and view rotation of the 3D depthmap you are using.

tween(view.tx|view.ty|view.tz, calc(image.ox +'|' + image.oy +'|' + image.oz), 2.0, easeinoutsine);

I would like to change the 2.0 seconds of this coding to move at a constant speed regardless of distance or time.

How can I code this? *confused*