Hello there.
I'm creating a planet entry using the code below. There is no problem at the entrance, but the positions of the scene move when I go to other scenes. For example, the stage turns 30-40 degrees to the right.
What could be the reason for this?
Code
<scene name="scene_Tokat4-150" title="Tokat4-150" onstart="" thumburl="panos/Tokat4-150.tiles/thumb.jpg" lat="40.31402986" lng="36.55126319" heading="0.0">
<control bouncinglimits="calc:image.cube ? true : false" />
<view stereographic="true" hlookat="120" vlookat="220" fovtype="MFOV" fov="360" maxpixelzoom="1.0" fovmin="70" fovmax="160" limitview="auto" fisheye="1" />
<events onloadcomplete="delayedcall(2.0, normalview());" />
<action name="normalview">
tween(view.hlookat, 215, 2.5, easeInOutQuad);
tween(view.vlookat, 32, 2.5, easeInOutQuad);
tween(view.fov, 140, 2.5, easeInOutQuad);
tween(view.fisheye, 0.0, 2.5, easeInOutQuad,hotspot());
tween(view.normal, 10, 10, easeInOutQuad);
!--wait(2.7);;
</action>
<preview url="panos/Tokat4-150.tiles/preview.jpg" />
<image> <cube url="panos/Tokat4-150.tiles/pano_%s.jpg" /> </image> <hotspot name="spot1" style="skin_hotspotstyle" ath="-153.026" atv="19.923" onloaded="wobble(atv,20.0,20.5,0.5);" url="skin/helicopter.png" linkedscene="scene_tokat3" /> <hotspot name="spot2" style="skin_hotspotstyle" ath="163.393" atv="13.620" onloaded="wobble(atv,13.5,14.0,0.5);" url="skin/helicopter.png" linkedscene="scene_tokat6" /> <hotspot name="spot3" style="skin_hotspotstyle" ath="-155.504" atv="4.554" onloaded="wobble(atv,-2.5,-2.9,0.5);" url="skin/helicopter.png" linkedscene="scene_tokat1" /> <hotspot name="spot4" style="skin_hotspotstyle" ath="-133.644" atv="1.908" onloaded="wobble(atv,2.0,2.5,0.5);" url="skin/helicopter.png" linkedscene="scene_tokat7" />
</scene>
Alles anzeigen