Using Autolock and automatically play the sound, onplay event is not fired at the moment.
The below doesn't work.
streamsound(bgm, get(sound_source[bgm].url), true, 1);
set(sound[bgm].onplay, trace(onplay) );
After pause and play, the event is fired properly.
Automatic playing is not firing the event.
Sometimes when I get the paused attribute, autoplayed sound says it's paused, even if it's playing the sound.
Which part that I should fix?