Howdy Klaus,
Are you planning to, or would you consider, adding VR controller button integration to KRPano? For instance, when in a headset, I would love access to the joystick and have a right move take you to the next scene, left to previous and click to call up thumbnails.
I suspect you are already using the WebXR API. For instance, you detect whether the tour is in a real VR headset regardless of what the browser says. (I'm looking at you, Oculus Browser.) Now when tours start they automatically go into immersive VR instead of playing in a browser window. And obviously you detect the primary trigger click. So.... maybe adding controller button integration wouldn't be that difficult?
Obviously this is quite doable, for instance using the WebXR Gamepads Module. It is also abundantly clear that for me to get up to speed and create my own bit of javascript to do this will involve a goodly amount of skills upgrading on my part. Save me (us!) please.
Scott