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Navigator Plugin 1.3.7
Few new implementations/ changes on the navigator plugin have been applied.
New floor hotspot
Bidirectional links forced
Improved organization of the editor, by creating foldable groups
Removed some attributes
You can play around with the values from the editor.
Hello Jordi and fellow coders
In previous version I managed to use the Navigator plugin to walk around my cg generated scenes without modeling everything again in Everpano, see example:
https://www.maquetedebolso.com.br/bouw/carmen/decorado/ap201
I did it by making a single stl for the whole tour using a simplified version of my 3d scene's walls, floors and ceilings.
Took me a week to figure out the right values to write in krpano.navPlugPan and krpano.navPlugMod variables.
Now in navigator 1.3.7 there is only a krpano.navPlugPan which is an encoded string. I tried to decode using javaScript's btoa() to no avail.
I wonder if the encoding was to prevent that kind of "hacking" I did or just to save some lines.
If the former is not the case, could you please tell me what kind of encoding the plugin is expecting? Did you combine the to variables into one? Would be great to use the latest version of the plugin.
Thanks a lot,
Djodi