Hi!
So I'm trying to store some additional data in my <scene> tags, custom xml nodes, can be anything really.
However, I thought when I'd load a new scene that also has such a node, the contents would be overwritten. Instead, it stays the same.
Anyone has any experience with this? Is there a way to define such custom data within a scene, and get it overwritten when a new scene is loaded?
Thx!