In Krpano1.21, 24 pano images of 17,000x35,000 resolution are used to create a VR tour using Depthmap,
and 'cubemapsize="4096"' is used to use high-resolution images.
Code
<image style="style_102" cubemapsize="4096">
<cube url="panos/102.tiles/%s/l%l/%0v/l%l_%s_%0v_%0h.jpg" multires="512,640,1280,2624,5248" />
<depthmap url="models/102.stl" enabled="true" rendermode="3dmodel" scale="100" subdiv="0" />
</image>
There is a little delay on the PC, but it works well, and it works well on the iPad (M1),
but the iPhone XR crashes and reboots, so delete all 'cubemapsize="4096"' and it works normally.
(To be precise, the scene is loaded at first, but the phone reboots when the next scene is touched.)
I wonder if '4096' is not available on mobile and if there is a way to use higher resolution.
I hope that someday Multires will be used in Depthmap as well.
'cubemapsize="4096"' works great on Android mobile phone (add 20230314)