Hello,
In dollhouse view mosaic appears on some parts of the 3d model. For what reason can this happen?
Attaching the screenshot :
Problem with "mosaic" in dollhouse view
-
-
this usually happens when polygons are very close and overlap each other
-
Hi,
that's z-fighting and the reason is the limited precision of the rendering depthbuffer.
But it should be possible to improve that by using a custom depthrange setting:
https://krpano.com/docu/xml/#display.depthrangeThat sets the minimal (near) and maximum (far) depth rendering range.
And by using a smaller range, the precision within this range increases.E.g. try something like this:
This defines a rendering-range from 10cm to 500m.Best regards,
Klaus -
Hi,
that's z-fighting and the reason is the limited precision of the rendering depthbuffer.
But it should be possible to improve that by using a custom depthrange setting:
https://krpano.com/docu/xml/#display.depthrangeThat sets the minimal (near) and maximum (far) depth rendering range.
And by using a smaller range, the precision within this range increases.E.g. try something like this:
This defines a rendering-range from 10cm to 500m.Best regards,
KlausThank you so much, it helped me
Jetzt mitmachen!
Sie haben noch kein Benutzerkonto auf unserer Seite? Registrieren Sie sich kostenlos und nehmen Sie an unserer Community teil!