Hello,
In dollhouse view mosaic appears on some parts of the 3d model. For what reason can this happen?
Attaching the screenshot :
Problem with "mosaic" in dollhouse view
-
-
this usually happens when polygons are very close and overlap each other
-
Hi,
that's z-fighting and the reason is the limited precision of the rendering depthbuffer.
But it should be possible to improve that by using a custom depthrange setting:
https://krpano.com/docu/xml/#display.depthrangeThat sets the minimal (near) and maximum (far) depth rendering range.
And by using a smaller range, the precision within this range increases.E.g. try something like this:
This defines a rendering-range from 10cm to 500m.Best regards,
Klaus -
Hi,
that's z-fighting and the reason is the limited precision of the rendering depthbuffer.
But it should be possible to improve that by using a custom depthrange setting:
https://krpano.com/docu/xml/#display.depthrangeThat sets the minimal (near) and maximum (far) depth rendering range.
And by using a smaller range, the precision within this range increases.E.g. try something like this:
This defines a rendering-range from 10cm to 500m.Best regards,
KlausThank you so much, it helped me
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!