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71%
Yes - Flashplayer 10 only (70)
29%
No - keep the Flashplayer 9 compatibility (28)
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# the internal preloader will be still Flashplayer 9 compatible and show an Flashplayer 10 needed message when a too old Flashplayer wil be used, that means there will be no changes in the HTML about the minimal Flashplayer version necessary,
# using the Flashplayer 9 renderer (display.flash10=off) will be still possible,
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* a smaller krpano.swf (~10kb)
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* a bit faster startup
* a bit faster krpano code execution
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* a quicker development of the rendering part
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* easier and 'better' adding of new Flashplayer 10 and 10.1 features (like Touch Gestures)

really? on the other site - everyone I know personally has already the Flashplayer 10 installed (even if they didn't know that),
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if I look at my environment and my customers on the otherhand. Think most run on flash 9.
it doesn't work so simple
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If it's possible to show a Flashplayer 10 is needed message, how bout skipping that and put the display.flash10=off

yes, but that doesn't make it easier, then you need also an additional express-install file and there still some browsers were that 'express-install' doesn't work well (just try it),
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I think with the latest SWFOBject we could always "force" a expressinstall with flash version 10. No need to put that in the SWF.
in my mind every byte counts ;-)
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Doesn't really matter. If people can download a spherical image, they sure can download the plugin :) If the size becomes to big, you always enable some kind of preloader for the swf alone or include it in the current loader of the images.
I can't give correct measurements yet, and I don't expect a real 'feel-able' speedup (especially on newer computers), the current code is already good optimized, but a bit faster is a bit faster
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A "bit" is a bit vague to state my opinion about this.

like multi-resolution hotspots, more pano/object views inside krpano, fewer memory need for the internal data structures (important for large gigapixel panos), manual 2d-frustum-clipping, ... just everything that effects the rendering,
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This could be interesting, what kind of developments do you have in mind?
as far I know that will be only used to 'blit' (=draw/copy) the finished content to the screen and for video decoding, both doesn't effect the pano viewing directly (beside of the bugs that some new beta/rc flashplayer 10.1 versions have with hardware acceleration
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Alsoo, this is something I noticed. Flash 10 uses hardware accelaration.
),yes, I could start dropping it later, but I think it's already a good time for it,
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You could always finish till 1.09 Final and start 1.10 with only flash 10 support.
yes, having two versions would be theoretical possible, but I have a made bad experiences with such - I will not do that!
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Or if you have time, work on both versions and release them side by side.
what's the problem about offline tours?
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Have you thought of ofline tours? they cant upgrade to flash 10
right! but what when there no Flash9 users anymore?
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As a developer I would say yes! ... But as a user I would say, keep flash 9

that's the question I could drop the Flash9 comapbilty already in the current 1.0.8 version or wait and drop it later in 1.0.9, but I will not actively developing on two versions...Just to clarify, would version 1.0.8 be Flash 10 only or would that be done in 1.0.9?
sorry, I'm simply forgot the upload the updated plugins to the krpano pageI'm browsing under the hood of some of the panoramas and quickly realised that I can't see the code editor because I have an current krpano player and it keeps telling me wrong Krpano version.

it's not possible to have any direct access to the GPU from Flash!but about the GPU, there is already a beta version of a new player (TPP ? ) that uses only 4-7% CPU to show the panorama, it even worked on my 6-7 year old video card, so using flash 10 + gpu is a good idea.
only the 'renderer' code is 'duplicated', the core is always Flash 9 based, and when starting to use Flash10 capabilities in the core, building a Flash9 version will not be possible anymoreif the code is already duplicate why not create a Flash 9 version only and a Flash 10 version ?

Hi,it's not possible to have any direct access to the GPU from Flash!but about the GPU, there is already a beta version of a new player (TPP ? ) that uses only 4-7% CPU to show the panorama, it even worked on my 6-7 year old video card, so using flash 10 + gpu is a good idea.
the TPP player only uses the fact that the Flashplayer sometimes seems to use the GPU when using the Flash10 PerspectiveProjection to transform flash objects, but that works only on some specific GPU cards, and when Flash is not using the GPU (which can't be detected), this method of drawing 3D transformed images is slower than the usual Flash10 drawTriangle method...
only the 'renderer' code is 'duplicated', the core is always Flash 9 based, and when starting to use Flash10 capabilities in the core, building a Flash9 version will not be possible anymoreif the code is already duplicate why not create a Flash 9 version only and a Flash 10 version ?
best regards,
Klaus
the older versions are always available here in the download archive:but I wasn't saying create 2 parallel versions, I meant create 1 version 9 (or probably just leave the current one as the last v9) and leave it like that, just for "backup" then the new features will only be Flash 10 :)
