skin - Counter strike edition :)

  • What a pity that you can't shoot.

    0100011101101100011001010110100101100011 0110100000100000011010110110110001100001 0111010001110011011000110110100001110100 0110010101110100001011000010000001001010 0111010101101110011001110110010100101110 0010000001000101011000110110100001110100 0010000001101010011001010111010001111010 0111010000101110

  • It really shouldn't be that hard to implement. The mousecontrols have to be changed so the view always follows the cursor. When clicking, a bullet hole grafic needs to appear on the place the cursor was in that moment.

    0100011101101100011001010110100101100011 0110100000100000011010110110110001100001 0111010001110011011000110110100001110100 0110010101110100001011000010000001001010 0111010101101110011001110110010100101110 0010000001000101011000110110100001110100 0010000001101010011001010111010001111010 0111010000101110

  • Dr Schneckem awesome tattoo! 1up man :)

    But true, you need the followmouse plugin for more realistic sensation.
    Follow Mouse Plugin

    <plugin name="followmouse" url="followmouseplugin.swf" keep="true" />

    Then you need to add a Field that register clicks (since the pano can't). Just create an image of 1x1 px and stretch it 100%

    Code
    <plugin name="shootingfield" onloaded="set(width, 100%); set(height, 100%) url="mask.png" keep="true" enabled="true" mousechildren="true" handcursor="false" onclick="shoot()"/>

    the shoot action with sound using soundinterface (sound interface plugin (beta))

    Code
    <plugin name="soundinterface"
            url="soundinterface.swf"
            rootpath="."
            />
    Code
    <action name="shoot">
    addhotspot(bullethole);
    set(hotspot[bullethole].ath, get(view.hlookat));
    set(hotspot[bullethole].atv, get(view.vlookat));
    set(hotspot[bullethole].url, bullet.png);
    playsound(shot.wav);
    </action>

    something like that
    And as extra
    Rightclick to place bomb :P (instead of png you could use a swf with a blinking red light);

    I have no clue if any of this code works :P

    Edited once, last by Zephyr (July 1, 2010 at 1:49 PM).

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