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bulp

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Posts: 390

Location: Malaysia

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101

Friday, May 15th 2009, 12:53pm

id just cant wait... well almost everyday im online just to check the latest version of krpano... *tongue*

Tuur

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Posts: 3,839

Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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102

Friday, May 15th 2009, 5:53pm

so u want that everybody can easily make virtual tours and that the business is gone ??

*huh*

Graydon

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103

Saturday, May 16th 2009, 8:23am

so u want that everybody can easily make virtual tours and that the business is gone ??

*huh*
A reflective moment here... *smile*

It used to be a limited few could master and afford the photography skills / tools in the "days of film"...

... then digital photography sprang upon the world... and now everyone can make great photographs. *blink*

Similarly, it used to be that only a select breed could master the skills and techniques required to efficiently put a virtual tour online... but that era will come to a close as well.... *cursing* ... and soon, everyone will be making great panos / tours *w00t*

OK - sarcasm aside... It can be considered the natural course of events... but those that stay out on the leading edge of techniques, skills, salesmanship, marketing, etc... will always have a value to the right customer.

Just be thankful that we are on the front line using a tool like krpano. Even with the advent of gui's and automatic scripts... it won't substitute for the individuality and creativity that has to come from the creator that knows how to use the tools at the raw level.

End of reflective moment. ;-)

VN2009

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Location: Duluth MN

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104

Saturday, May 16th 2009, 4:46pm

agreed, a GUI may make things easier for everyone else but a GUI cannot make everything happen. There is no way to code all of our creative ideas into 1 gui. the gui is a start, the few of us who actually took the time to learn the code and what it is doing will always have one step advantage at making tours. at the point where everyone can make them it will be up to us to show people the difference between a virtual tour and a marketing expirience.

Tuur

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Posts: 3,839

Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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106

Saturday, May 16th 2009, 8:02pm

Anyone can make a pano tour, anyone can play a guitar but some become legends.

Finding your customers is the a lot harder than people think and this will sort out the real biz people

also close the markets that you are targeting (domain name)

When I became interested in pano tours I registered a few domain names *thumbsup*

Tuur

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Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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Zephyr

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Location: Netherlands

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108

Monday, May 18th 2009, 11:27am

Anyone can make a pano tour, anyone can play a guitar but some become legends.


And then someone makes a game called Krpano Hero for the playstation 3 and you have to navigate through the tour by smacking colored buttons in a certain beat :P (For those that didnt see it, this was a Guitar Hero spoof, a game which is based on playing a guitar by smacking 4 colored buttons. It makes you believe you can actually play guitar)

bulp

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109

Wednesday, May 20th 2009, 12:57pm

lol..... haha... ya its true zephyr...

nelk

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Posts: 358

Location: Paris

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110

Friday, May 22nd 2009, 5:48pm

Hi,

I've test this :

Source code

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	<action name="rotate">
		add(maVar,view.vlookat,360);
		trace(maVar);
		moveto(0,maVar);
	</action>


But this is not working, it's make a black screen instead of rotate the panorama.

The krpano trace tells me this :

Source code

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INFO: 346


For the first time I launch the action, and then

Source code

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INFO: NaN
INFO: NaN


Any idea on what's going wrong ?
VideoStitch, a video stitching engine / blog sur les visites virtuelles ( french ).

Graydon

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Location: Texas

Occupation: Industrial gas turbine services.

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111

Saturday, May 23rd 2009, 8:10am

are you trying to moveto in a horizontal (left / right) motion or vertical (up/down)?

It looks like you are trying to move up (like doing a back flip).

If so, maybe the limitview attribute of the view node is causing issues (http://www.krpano.com/docu/xml/#view)... this would normally prevent you from looking up past 90deg.

I know if you spin around horizontally... the hlookat keeps going and going well beyond +/- 360... but maybe the vertical up down angle doesn't adjust as well.??

nelk

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Location: Paris

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112

Saturday, May 23rd 2009, 10:49am

I'm put the

Source code

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limitview="off"


But it don't thing the problem related to this particular movement, because if I write

Source code

1
moveto(0,360);


It's Ok !
VideoStitch, a video stitching engine / blog sur les visites virtuelles ( french ).

Graydon

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Location: Texas

Occupation: Industrial gas turbine services.

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113

Saturday, May 23rd 2009, 9:49pm

Sorry to say that I can't help any on this one. But I can confirm the exact same problem happens when I try to set up the same action.

First time... works... second time, black screen and NaN for the trace. I added a trace to see what the view.vlookat was and it shows up as NaN as well.

I tried some different things and ended up getting it to break the first time as well *sad*

Also just took out the moveto part... and traced all of the values to check the math... then moved around and ran the action over and over from different vlookats and that seems to work. So, looks to be something when moveto has a variable declared... which is what you were seeing as well... I just wanted to make sure something wasn't going wrong with the mathematics.

114

Monday, May 25th 2009, 3:26pm

moveto(0,maVar);
Hi, using a "variable" as destination value is currently just not possible
but in beta 8 (soon!) it will be possible via get(), e.g:

Source code

1
moveto(0,get(maVar));


best regards,
Klaus

nelk

Intermediate

Posts: 358

Location: Paris

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115

Wednesday, May 27th 2009, 5:12pm

(soon!)


sooner and sooner :-)
VideoStitch, a video stitching engine / blog sur les visites virtuelles ( french ).

ClearTours

Beginner

Posts: 18

Location: Naperville, IL USA

Occupation: Architectural Photographer

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116

Friday, May 29th 2009, 6:19am

read/write alpha setting on a scene???

Hi Klaus & Co.

I didn't see this in the doc and it doesn't seem to work...

Is there an alpha setting on the new <scene> tag on Beta7? I'm Looking to programatically decrease/increase the alpha on the loaded pano from a Flash plug-in. I'm trying to hide the pano when I have my plug-in showing a window in the foreground that I'd like the users to see. To hide the current pano, I load and blend in a new scene with a blank and transparent .png as the pano and then do my plug-in window. When the plug-in is done, I reload and blend in the original scene and starting my pano from the same spot I left off.

Just looking for some simpler code and having the alpha setting on the scene may do the job...

Thanks

Lee

---

Lee Evans
ClearTours, Inc.

Graydon

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Posts: 614

Location: Texas

Occupation: Industrial gas turbine services.

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117

Saturday, May 30th 2009, 7:00am

You could also just load a new plugin that is a semi-transparent png set to 100% height and width to "shade" out the pano. If you set the zorder s correctly, the "shade" can sit between your pano and the other plugins. You could also set the shade's attributes enabled and captured to "true" (ref link: http://www.krpano.com/docu/xml/#plugin) so that errant clicks and drags on the pano don't distract users from the intended plugin.

ClearTours

Beginner

Posts: 18

Location: Naperville, IL USA

Occupation: Architectural Photographer

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118

Tuesday, June 2nd 2009, 8:27pm

Thanks...

That's what I wound up doing... This new scene tag is very helpful, but its got my brain wanting the scene element to be treated similar to a plug-in so that I can have multiple scenes loaded as z-order layers in the viewer and be able to adjust the alpha on each scene as needed. Anyone else looking for this same function???

Thanks.

Lee