I have finally done some experiments with the different settings for downloading multiresolution tiles.
The problem is that you are wasting a lot of bandwidth because the viewer always downloads the lower levels in addition to the one you need.
If you use 512 tiles in 4 levels you will need the 3rd levels always as level2 stops already at a window of larger than 800x500 pixels using MFOV and fov="90"
This means that you waste min. 1 mb for each pano which is about 30% of the total download for level 3.
I can not see any difference at all when using progressive false or true.
I asked back in 2010 about this
http://www.krpano.com/forum/wbb/inde…work.#post21920
Klaus said I could add - download="view" - to all <level> tags
Well that does not make much difference because you still download the lower levels when you start panning.
However I can see that now the progressive="true" or false makes a small difference.
With progressive="false" you now do not download level 1
What I wonder about this is how the viewer handles this. It must mean that the memory use of the viewer must be much larger as it needs to have also level 1 and 2 in memory even if they are not used.
This would explain the terrible performance I just found using Android tablets with multiresolution. They are 1280x800 and they will use level 3 initiallly.
I have made the mistake of believing that my small Android HTC Desire Z, which works perfect even with very large cubesizes, could be used as a minimum performance test device but that was a large mistake.
Hans