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1

Friday, June 1st 2012, 3:55am

Rendering Incomplete Spherical Panoramas

Hi,

I have a 360-degree panorama that is less than 180 degrees tall. You can see the original here. I am not sure what my options are when I use makemultires. My intuition is to say that it is a spherical shot because it is - it was shot with a gigapan imager and is made from multiple rows. However, when I chose spherical the results were not what I expected - the horizon is curved upwards. The documentation suggests that I can set the vertical viewing direction so I tried setting vlookat to +20 to counteract the curved horizon. That didn't work - indeed it seemed to have no effect at all, irrespective of what value I gave for vlookat.

This made me think that I should have said that the image was a cylindrical one, so I tried that but the results seemed to be exactly the same.

Can someone tell me what I need to do to get a straight horizon please?

Thanks,

Aeris.

2

Friday, June 1st 2012, 9:21am

Instead of 'vlookat' in your 'view' node, use 'voffset' in your 'image' node.

3

Friday, June 1st 2012, 10:57am

Excellent! Thank you.