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kclai

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  • "kclai" started this thread

Posts: 18

Location: Hong Kong

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Tuesday, May 14th 2013, 8:46am

Desktop CAVE system with krpano - Full screen playback with 3 monitors

Hi,

I'm testing to make a desktop version of the CAVE system with krpano. With AMD eyefinity, I set 3 22" monitors as a single desktop and tried the following page:http://krpano.com/examples/js-sync-cubeview/

by changing the table size to 5760x1000px with Chrome's tool, the sync faces were able to move together in full screen. Here is the video:

http://www.youtube.com/watch?v=14XEEFlw4XQ


The pano in the sample was in low resolution so the resulting "CAVE" quality is not in good, but at least the concept looking good.
the XML files (view_l / view_f / view_r) were forcing each faces to be exactly 90 degree. however, the view in each screen were not "well connected" to the adjacent screens: each were showing more than it should be and duplicated building was observed. can someone help?

below is the screen capture of the desktop:
http://s23.postimg.org/icrwqg7gb/cubeview_test1.jpg


If the FOV issue was clear, three 55" display will be a stunning mini CAVE system.

Regards,
KC

kclai

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  • "kclai" started this thread

Posts: 18

Location: Hong Kong

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Tuesday, May 14th 2013, 8:57am

btw, the full screen button didn't work. It was simply expanding the central part of the screen to fill up the whole 3 monitors. can someone help? thx
here is the screen capture when the full screen function was enabled:

http://s13.postimg.org/oknr0joxz/cubevie…_fullscreen.jpg

kclai

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  • "kclai" started this thread

Posts: 18

Location: Hong Kong

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Tuesday, May 14th 2013, 10:16am

the FOV issue was solved when I set the table size to 3x square, i.e. 5760x1080

The snapshot of the setup goes here:
http://s22.postimg.org/ci4p4uje9/5760_test.jpg

It looks much better when your head was in the middle of the screens. The screen look more yellowish when I take a snap at a big angle.

again, the full-screen function look strange at the outerous sides:
http://s11.postimg.org/7tuyctfxv/5760_fullscreen.jpg


To improve the display quality, I updated the cubeview sample with a recent pano we took these days. you can play at this link:
http://www.izugar.com/demo/js_sync/js-sync-cubeview.htm


Some new issues:
1) When I export as a cubic strip from PTGUI, the top & bottom tile was not oriented correctly. any way to get it around easily?
2) Then I export as 4000x2000 sphere for testing. It work normally but the 3rd "face" was moving very slowly in my old core2duo macbookpro. I believe the cubic strip shall be much less demanding.
3) Since I set the table size to 5760x1920, there are some room for vertical scrolling, which seems not perfect for deploying to client's office. Is there anyway to solve it?
4) I'm not sure why the demo watermark appear on the screen. should I upload the license file here? just wonder if it was safe.

Sorry for loads of newbie questions. Thanks in advance

Regards,
KC

kclai

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  • "kclai" started this thread

Posts: 18

Location: Hong Kong

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Tuesday, May 14th 2013, 11:10am

finally got the chrome browser to show the cave tour in full screen. (The F11 hotkey was not working, pick it from the menu instead)

I changed the equirectangular format to 6 cubic faces and the overall performance was improved.

Taking photo at a few steps away cannot tell the immersive-ness. Here is the experience when your head was at the sweet spot of my setup:
http://www.youtube.com/watch?v=7l81dCWCnI8


Can someone help to fine tune the setup? there are still some issues to me. thx.