Hello, Klaus, I have been working thoroughly to build a VR version of one of out biggest tours and it's almost done, the problem now is that my 50 scenes (the equirectangular images) when stitched were not aligned in relation to a common geographical north, so if the view is kept you might go in one direction, then change to a near scene and end up looking on a very diferent direction. That problem was solved on the non-vr tour using the variables on the loadscene action to make the new scene look in the appropriate direction depending on where you come from. On VR mode this doesn't work (1.19 pr2), I have tried so many ways of changing the hlookat of a scene without success so I was wondering if this is even possible, so far It looks like the VR plugin always keeps the view and if the scenes do not have a common north then you end up looking in strange directions, I even tried the lookat(); action to force the view to change without anything happening. The question then is simple: is there anyway to manually reset the viewing direction inside a scene in VR, preferably before loading it?
Thank you so much for the tireless efforts and improvements!
Alberto.