No, facebook ap id is not required anymore...
Could you paste here the url displayed in the facebook share window adrees bar, I guess it's a cache problem on your side...
Here it is: https://www.facebook.com/sharer/sharer.…eZdPAEWu0ZqChdy
Thank you.
No, facebook ap id is not required anymore...
Could you paste here the url displayed in the facebook share window adrees bar, I guess it's a cache problem on your side...
Here it is: https://www.facebook.com/sharer/sharer.…eZdPAEWu0ZqChdy
Thank you.
Sorry but http://teamtarget.grandpano.com/panoshot/scree…1538207199e.jpg doesn't exist ?
When I try the snapshot plugin on your website it works on my side.
Try https://www.facebook.com/sharer/sharer.…1591e096614.jpg for example.
Why do you have &ext=1511343671&hash=AeZdPAEWu0ZqChdy at the end of the url you sent ?
Hi,
Will your plugin work with multiresolution panoramas?
Hi,
Will your plugin work with multiresolution panoramas?
Of course it does, the demo is multi-resolution panoramas : https://360images.fr/snapshot_demo/tour.html
Great plugin!!!
Some quick questions:
1- On mobile, what variable should I use to "frame" the snapshot at the sharing screen?.. like what StudioRun is doing here:
2- How can I make the tutorial_msg appear EVERY TIME the user clicks the camera icon? (Not just the first time).
Great plugin!!!
Some quick questions:
1- On mobile, what variable should I use to "frame" the snapshot at the sharing screen?.. like what StudioRun is doing here:
2- How can I make the tutorial_msg appear EVERY TIME the user clicks the camera icon? (Not just the first time).
you could try with this code after the plugin include :
<action name="show_snapshot">
if(panoshot.show_msg AND %1 == true, showtuto();set(firstshot,true),set(layer[tuto].visible,false););
set(layer[camera].visible,%1);
set(layer[viewfinder].visible,%1);
if(panoshot.show_ratio,set(layer[viewfinders].visible,%1));
if(panoshot.viewfinder_glass,set(layer[viewfinder_glass].visible,%1));
set(snapshot_ison,%1);
mysnapshot(%1);
</action>
<action name="resizescreenshot" devices="mobile">
setup_social();
if(layer[screenshot].loaded,
div(screenaspect, stagewidth, stageheight);
div(imageaspect, layer[screenshot].imagewidth, layer[screenshot].imageheight);
if(imageaspect GT screenaspect,
set(layer[screenshot].width,-100); set(layer[screenshot].height,prop);
,
set(layer[screenshot].width,prop); set(layer[screenshot].height,-100);
);
);
</action>
Display More
Thanks!!
The frame is now working prefectly.
Regarding the second issue on Mobile: The tutorial_msg only appears the first time. When you want to take a second snapshot, you press the camera and nothing happens.. so you have to press it two times which is a bit confusing.
You can check my implementation here:
http://www.fanbolero.net/fanoramica/Ame…2017/index.html
Hello,
Your plugin is very interesting and I'm thinking about buying but I need to know how it works "maxsize" attribute? Maybe I'll describe what I need. I would like the viewer to be able to take a picture in max. resolution. If it is a giga-panorama and the viewfinder is smaller then the recorded image will be in the size that the resolution of the giga-panorama allows. Is it possible
Chris
Hello,
Your plugin is very interesting and I'm thinking about buying but I need to know how it works "maxsize" attribute? Maybe I'll describe what I need. I would like the viewer to be able to take a picture in max. resolution. If it is a giga-panorama and the viewfinder is smaller then the recorded image will be in the size that the resolution of the giga-panorama allows. Is it possible
![]()
Chris
Hi,
The plugin is not designed that way, I'm sorry.
Unfortunately I am having issues getting this plugin to work. I don't see anything in the documentation that discusses what the requirements are to run it. I see that the plugin uses php files for savescreenshot.php and setmeta.php; does a php server need to be running on the host machine?
I am getting the following error:
The above is trying to run off local test server but I have also uploaded and tested plugin on remote server with php installed (no server running though) and set the external_php_server and external_php_server_path variables.
Any assistance is greatly appreciated!
Unfortunately I am having issues getting this plugin to work. I don't see anything in the documentation that discusses what the requirements are to run it. I see that the plugin uses php files for savescreenshot.php and setmeta.php; does a php server need to be running on the host machine?
I am getting the following error:
The above is trying to run off local test server but I have also uploaded and tested plugin on remote server with php installed (no server running though) and set the external_php_server and external_php_server_path variables.
Any assistance is greatly appreciated!
Hi,
the offline limitation is mentioned on the order page (https://order.shareit.com/product?vendor…uctid=300755552)
as it use php it can't work offline unless you have a virtual php server running on your machine.
for support please mail me ;) ( jerome[@]360images.fr
Thanks, jeromebg I think some more information regarding setting up the php server on the plugin page would be very useful. I will work on getting that set up.
Much appreciated.
Hi!
At wec360° we are using your plugin to take screenshots
I'm in the process of creating a backend service for saving our screenshots.
I've implemented a google cloud function to handle the creation of the thumbnails instead of the php solution.
I've done some reverse engineering and have been able to successfully save images using curl.
But I've hit a couple of problems with how the plugin works.
When I try to add my cloud function url to the external_php_server_path it appends .php at the end of the url which causes problems.
my urls looks something like this:
https://cloud.cloudfunctions.net/panoshot-save-screenshot
but what is getting called is this
https://cloud.cloudfunctions.net/panoshot-save-screenshot.php
Also the plugin requires that the url that the php server returns should be relative to the plugin install dir.
I would like to suggest a new feature that is more generic and can handle any backend server.
save_snapshot_endpoint = https://cloud.cloudfunctions.net/panoshot-save-screenshot
And that endpoint gets the image as a base64 encoded string and then returns a full url to the snapshot.
that way I can save it to google storage and then return the google storage url.
Do you think this would be doable?
Kind regards
Leon
wec360.com
Hi
Can we change the zorder of the background overlay or all snapshots items at the same time?
that a lot of things that come over it i would like i to go under
thanks
Is it possible to set a fixed size for the snapshot? I would need to be able to fix the pixel size to 4K UHD or 3840 by 2160?
Is that possible?
Regards,
Robert
Is it possible to set a fixed size for the snapshot? I would need to be able to fix the pixel size to 4K UHD or 3840 by 2160?
Is that possible?
Regards,
Robert
Sorry, this is not possible with the snapshot plugin.
You should have a look at the new hi-res krpano screenshot function : https://krpano.com/releases/1.20.…tml5=webgl+only
Hi Jerome
I have been looking at the snapshot plugin for my Fredriksborg Museum site.
I have got the deeplinking feature working for it an wanted a plugin which could generate
an email with link to specific scenes.
However when I try your example it only does this for the Facebook and Twitter sharing.
The email just link to the start pano. And it does not include the snapshot in the email.
Just a link to it.
The email just link to the start pano. And it does not include the snapshot in the email.
Just a link to it.
the link to the scene and view is now fixed for the email feature.
displaying an image in a email with mailto is not possible.
Hi Jerome,
your plugin is simply amazing, very well done.
In my project I want to add the plugin feature only for some cases so I need to find a way to enable/disable the plugin.
I was thinking about use url parameter but I don't know how to "hide" the plug-in ... maybe hiding the panoshot layer could be the right solution but
I don't know how to do that, can you help me please?
Thank you
I don't know how to do that, can you help me please?
If you use scenes then just add the button that show/hides the snapshot UI in the ones you want and don't use keep="true"
Don’t have an account yet? Register yourself now and be a part of our community!