This is another try to get into photogrammetry - scaling up the target model.
About 500 images, processed in Reality capture, resulting in a model of 74milion vertices. Scaled down for web to about 250000.
Original model had 9 8K textures, went for 2x 4K texture for the final model.
Did not fix anything in the model - the pictures were taken in bright sunlight and I will probably redo the shoot in more cloudy conditions to get more accurate textures.
My goal for the project was to get further used to flying the drone, but also combining inside and outside images - and it seems that the inside was rather weakly covered so I need to rethink my strategy there.