hi,
been doing my way through reality capture and meshmixer to get 3dmodels with good detail and textures and also, small size obj and small size texture and this is a pain to achieve
is there a way to, for example, load a low-res model while loading a higher res (similar to preview in panos and then loading the tiles)
would it be possible to make 2 scenes, 1 with lower res obj and another with higher res?
i guess preload would delay the obj display and that's not the idea
using some lazy load in javascript for the higher res and "disabling" the start scene (or changing the obj through actionscript in 1st scene) ?
thoughts?
I'm at 10mb obj and 2mb texture in one model .... so for this one i'd like to make a smaller one so something would appear fast but I'm losing some texture detail and edges (I'm here after some millions of faces and got to 60k faces)
thank you for your thoughts.