Good morning, I noticed in other chat threads that the support for multiple depthmaps (.obj 3D objects) is under development. It would be absolutely awesome to get this functionality prepared for simple 3D animations (show/hide individual models, change origin, rotation and scale of individual models by tweening). And thus be able to make basic linear animations such as piston moving in a cylinder, nut screwed on a bolt, etc.
depthmap.visible would be great for hiding components.
Thanks