Hi,
I am playing with splats and wondering how to enable colision? I have added successfully colision to models but for splats witout success. Any tips how to achive that?
Thanks
Hi,
I am playing with splats and wondering how to enable colision? I have added successfully colision to models but for splats witout success. Any tips how to achive that?
Thanks
You will have to load both a splat and a regular .obj
Splat is used for the visuals, while the .obj can be used for collision.
Thanks. What is the best approche to Concert .ply to .obj?
Hi,
I have made this example in the 'first play 123' thread.
measure example: https://www.virtualtuur.com/krpano/123/bar…mples/splats/2/
Krpano type layer on top with obj and transparent texture.
But it is not simple to match them and find the correct numbers to make the measurements correct... yet.
For collision you 'only' need to match them obviously... and keep the hittest on true.
Tuur![]()
Thanks, mesh from points is quite heavy, I have decided to use primitives to limit the area.
Hey krpano pros,
I am a bit of a noob over here and was hoping to combine a splat with a simplified obj file to create collisions on walkthrough.
Unfortunately my prototype is not working at all (when I comment out the splat, the obj displays fine, but with the splat visible it seems to disappear, might be having to do with scale of objects (1 vs 100) but I have tinkered with all those settings and seem to be unable to get it to work as intended...
Anyone have a good idea how to line up obj and ply? I put all offsets to zero and created the obj in blender (screenshot below) but no luck, any help or working examples for this use case highly appreciated! Tuur's measure example above seems to be doing the trick (exc not for collisions but should be applicable) but I cannot access the source code to investigate where I am going off the wrong direction...
current defunct version is found here
I think you have to load your obj as a hotspot, with hittest=true
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