Hi, is it possible to render multiple Gaussian splats within the same scene? When I add multiple <splats> elements to the image, only the last one gets rendered. I also tried assigning a unique name to each <splats>, but in that case, none of them appear. Is there a recommended way to include multiple splat files?
multiple splats in the same scene
-
-
- Official Post
Hi,
currently only one splat model at one time is supported.
Best regards,
Klaus -
Thanks Klaus!
-
- Official Post
Btw - what would be an actual use case for multiple splat models?
The only case I can currently imagine would be splitting a single model to dynamically show or hide parts of it, but what else?
I ask, because for rendering (sorting all splats) the models internally need to be merged into one large model anyway...
-
Some use cases:
- I have a splat of an environment, and inside that splat, I would put other splats (person, animal, statue, building)
--> visualize how a statue would fit in a garden (for example, with the ability to turn on/off the statue, or replace it with other models)
--> visualize how a building would fit in an environment- i have a splat of an object that I want to repeat with custom scale/rotations to create "variations
- i have splats of several seperate objects that I want to combine into a scene--> creating a virtual set (I have models of 10 different houses that I want to combine to create a street)
--> tree, lamp posts, walls, houses, ...- just for fun :)
-
I have two main cases:
1. To add specific object like chair (from room1) to splats generated for room2.
2. split a single model to diffferent shaders, for example small parts as default splat rest of splats like point cloud (dynamically when mouse on). 3d hotspot.
best,
Piotr -
Here are some user reqeusts for SuperSplat for the same:
[Feature request] Abrupt visibility switching between models instead of proper per-splat occlusion · Issue #331 · playcanvas/supersplatCurrent behavior: When multiple models are placed in the scene, their visibility relationship switches abruptly as a whole based on camera angle, rather than…github.com[Feature request] Combine Multiple Splats for Accurate Depth Rendering · Issue #413 · playcanvas/supersplatI am using SuperSplat to load multiple splat models into a scene. However, I have encountered an issue where each splat is rendered individually, and when the…github.com
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!