Hello there, I'm nearing the end of my tour development and have ran into an issue with browser crashing on mobile specifically IOS. Both chrome and safari (Not tried android or any tablet yet)
5 different directional audio sounds, all being MP3. All looping
2240kb, 3351kb, 1435kb, 1091kb, 1835kb
I have them setup so when out of range and 0 volume they StopSound (have also tried destroySound) and in range again PlaySound (have also tried streamsound). At most 3 sounds are playing at any one time.
If I comment out playsound, eveything is fine. I can roam my tour for 10mins+ on an iphone 12 between gaussian scenes, pano scenes and dollhouse 3d obj. However if I allow the sounds, the iphone browser safari or chrome will always crash and restart after roaming around the tour area a couple times (60-120sec)
What options do I have here, does anyone know? I wanted to try uncompressed wav but its 52mb compared to 3mb ![]()