zorder ignored on startup with renderer="css3d" (overlapping hotspots)

  • I have a problem with 2 overlapping hotspots when using renderer="css3d".

    I have one hotspot with zorder="52" and another with zorder="7". When the scene loads, the one with zorder="7" is on top, just because it is second in the XML. It seems to ignore the zorder at start.

    If I do any change later with JS (like changing a zorders or adding a hotspot), the view updates and the zorder becomes correct. Also, if I use renderer="webgl", it works correct from the start.

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