I'm putting together a package for showing Gaussian splats, targeting desktop and desktop streamed to VR headsets since splats are still too heavy for mobile devices. It works nicely on PC screen using the stock krpano VR navigation widgets. After some tuning (mostly matching monitior and headset refresh rates, and disabling things that de-synchronize head tracking) streamed VR rendering is working pretty well, especially with Virtual Desktop -- only a small occasional jitter remains. But I have some control issues.
The stock WebVR package provides smooth control of viewpoint dolly/truck by the left joystick, but only horizontal view rotation by the right, and that moves much too fast. I need help to find the way to adjust this, and to add control of viewpoint height by the forward/back axis of the right joystick.