Thanks Tuur, problem solved!
To whom it may concern:
Code
<action name="startup">
if(startscene === null, copy(startscene,scene[0].name));
loadscene(get(startscene), null, MERGE);
set(step,1);
set(idletime,4);
set(events.onidle, delayedcall(autotour, 30.0, if(step LT scene.count, load_new_scene(get(scene[get(step)].name));inc(step),load_new_scene(get(scene[0].name));set(step,1);)););
</action>
<events onclick="stopdelayedcall(autotour);" name="start_full" keep="true" />
<action name="load_new_scene">
loadscene(%1, null, MERGE, ZOOMBLEND(1,2));
wait(0.1);
wait(BLEND);
</action>
<autorotate enabled="true"
waittime="1.0"
speed="-13.0"
horizon="10.0"
/>
Alles anzeigen
Salutos,