Having followed the barebones splat tutorial, using a splat centered in a room, I now have two problems.
1] There is no mouse or keyboard control of viewpoint. The view simply rotates around the splat center and zooms, just like a spherical panorama. Setting the ox, oy, oz variables in the xml does produce the expected viewpoint shifts, but the single point perspective remains.
2] several incorrect dark patches on the walls, which are only weakly visible in the Supersplat player, are much darker in krpano. I would guess the difference might have to to with spherical harmonics. Of course this is really a defect in the model, which must ultimately be corrected in the training pipeline, but I wonder if anything can be done in the xml to minimize it.