Beiträge von Sravani Saha

    Im watching my VR tour on mobile and Im using two cardboards. However, the images through the cardboards are not sharp with blurry edges, and they are actually giving me a headache when Im using them. The same is for the examples mentioned on the krpano documentation. However, any native VR works pretty fine and doesn't cause blurry images and no headache either.

    I wanted to know if you can provide some sample photos or more information on what is a sample cardboard A type and what is a sample B type as mentioned in the documentation or some settings that I need to change for my VR. I have my first client meeting this week and any help will be great! Im attaching a photo of one cardboard Im using.

    Im trying to enable the VR mode on my tours. What I did was:


    1. Copy the three files webvr.xml, webvr.js, and the webvr_cursor.png into my existing tour's plugins folder.
    2. Edit the tour.xml and included the two lines of code:
    <!-- webvr.xml - WebVR plugin, enter/exit VR buttons, VR cursor, VR setup -->
    <include url="%SWFPATH%/plugins/webvr.xml" />
    <!-- add/overwrite some settings from the webvr.xml for this example -->

    <plugin name="WebVR" mobilevr_fake_support="true" /> <!-- enable the FAKE VR

    Ideally, this is supposed to enable the VR mode I believe along with the VR icon. However, in Chrome, the navigation buttons actually disappeared along with the hotspots, and on Firefox, it seems like something is working for the vr mode but not completely. One half of the screen is black and the other half shows the pano on Firefox but there is no VR icon on there.

    Im not sure if I'm missing something here, but any help is appreciated. :)