Beiträge von igor.socha
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i checked the tiles and the code, and it seems that they are the same, hmm
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Hi Jordi,
I noticed that the resolution or quality of panorama rendered by everpano is much different/worse than the one rendered by krpano droplet, take a look
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Hi Klaus,
In panorama project created with krpano droplet and without depthmap, polygonal hotspots work as expected, but with projects with depthmap created with everpano, polygonal hotpots are moving in 3D space with 6DOF movements. What should i do to keep them in right place? -
WTF I´m already blind
Thanks my dear -
Hi JOrdi,
i want to make the button for dollhouse view, similarly as here:https://krpano.com/viewsource.htm…l-tour/tour.xml
i found this layer, but can´t find the action behind it, can you please copy it here?
Thanks!
<layer name="dollhouse" style="button" html="Dollhouse" width="80" align="bottom" y="50" onclick="dollhouse_view();" />
https://krpano.com/viewsource.htm…l-tour/tour.xml -
OK great, thank you!
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Hi Jordi, will you inform us per email about every new buil which will be released?
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Hi there, I´m curently working on the kisok project where i´d like to fully utilise new krpano 1.20 and everpano 3D possibilities.
But as the visitor will not have an access to the keyboard nor to a mouse, i´m thinking how to solve 6DOF movements instead of WASDQE keys.
i was thus thinking if the krpano supports multitouch functionality for zooming with two fingers, is it possible to to set it up to move in 6 directions when using 2 fingers? = one finger, i´m turning around in the panorama, two fingers, I´m moving in the room...Thanks for any advice!
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Thanks a lot for your answers and nice examples!
Btw. for now, everpano doesn´t support more floors - so what would you suggest to do if i have 2 floors?
just do it as two separate projects and link the scenes normally in krpano? -
Hi Jordi,
first, let me thank you too for your excelent input to krpano comunity!
Now the first question: is it possible to create 3D Depthmaps also for uneven scenes (without any straight lines etc.) such as caves, mines, or other underground places. And what about drone scenes?
Thanks! -
That's SUPER MEGA EXTRA LUXURIOUS update! Thanx!
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Oh yes, right, it would be unnecessary too complicated using 3rd party app (virtual desktop) if we can run krpano testing server and connect to it directly. Sorry, my fault
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Sorry, but why and for what?
I don't think that WebVR would that way and the Oculus Go doesn't need an additional PC to run krpano tours...Don´t know, perhaps would be more reliable to run it from a PC then from mobile phone, or?
E.g. for a touristic fair? -
Or maybe this will be the solution:
Running Virtual Tour locally on a remote PC and connecting with Oculus Go via Virtual Desktop?
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I'm also from Austria and I've bought it directly on the Oculus website for 219€ and got it shipped within a few days.
Great, thanx Klaus!
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Guys, Oculus website offer me Oculus Go for 219€ (32GB) in EU, but on Amazon.de and other e-shops I see price 399€. If you bought it in EU, where did you buy your piece and for how much? Many thanks!
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OKAY, thanks a lot Klaus!
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Hi,
no, that's technically impossible today- Youtube doesn't offer any APIs that would allow doing that.
Once more: in WebVR only WebGL-content is possible and Youtube doesn't offer direct access to the video streams for using them as WebGL textures. The only way to embed Youtube is via iframe and an iframe is HTML-content and therefore that can't be used in WebVR.
Best regards,
KlausThanks Klaus for fast response,
would it be possible if I would have access to original videos in mo4 format?
Thank you!