Just got an Oculus Go headset and wanted to make a VR tour with my v-ray renders - KRpano seems like the best way to go about it. Having downloaded the unlicensed version, I'm experimenting a bit with what's possible. Having previously used wired VR-devices and a custom VR panorama solution made in Unity, it's refreshing to work on such a focused platform. Still, does anyone know if there's any way to wrap a krpano presentation into an offline package, storing it in the headset? SSD retrieval of images combined with the multires fallback seems like a fantastic way of creating truly responsive, portable tours, but right now the perfect consumer grade wireless 360 headset is thetered to the speed of local internet.