Posts by jang2620
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hello.
Can depthmap and panorama scene be used for one tour?
If i go from scene_000(depthmap) to scene_002, it will change like the image below, so I would appreciate it if you could let me know.
Code
Display More<scene name="scene_000" title="001" autoload="true" onstart="introanimation()"> <view hlookat="4146" vlookat="40" oz="3106" tx="500" ty="300" tz="-660" fov="70" fovmin="70" fovmax="70"/> <display depthbuffer="true" /> <image targetoz="3106" targetvlookat="10" targethlookat="390"> <depthmap url="model/moon.obj" backgroundurl="model/sky2.jpg" scale="100" rendermode="3dmodel" waitforload="true" center="0,0,0" origin="|0|0" hittest="true" hittestmode="gpu" /> </image> </scene> <scene name="scene_002" title="002" onstart="" thumburl="panos/002.tiles/thumb.jpg" lat="" lng="" alt="" heading="" group="group1" snum="1"> <control bouncinglimits="calc:image.cube ? true : false" /> <view hlookat="-180.40" vlookat="5.53" fovtype="MFOV" fov="130" maxpixelzoom="2.0" fovmin="70" fovmax="140" limitview="auto" /> <preview url="panos/002.tiles/preview.jpg" /> <image> <cube url="panos/002.tiles/pano_%s.jpg" /> </image> </scene>
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how many tris in this project?? 250k?
how may use texture?
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hello
i'm making a navigation bar that changes th height
it there any element in layer ?
like as overflow:hidden in CSS
:)
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Try increasing the 'display.depthmapcachesize' size:
https://krpano.com/docu/xml/#display.depthmapcachesize
(and make sure to use the latest version)
thank you for reply
solved it
thank u ^^
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Hello.
Two models were placed in one scene each.
Every time I move the scene, I keep loading the model,
- Can I keep the model continuously after the first loading?
- Is there any additional way to accelerate model loading?
-model tris
g1o - 600k tirs / loding time - about 5s
g2o - 600k tirs / loding time - about 5s
scene_000 > 5s > scene_001 > 5s >scene_000 ...
repeated loading..
code here
Code
Display More<scene name="scene_000" autoload="true" > <view hlookat="180.20" vlookat="26.0" fovtype="MFOV" fov="70" maxpixelzoom="2.0" fovmin="70" fovmax="140" tx="-4" ty="-220" tz="388"/> <display depthbuffer="true" depthrange="5,10000" /> <image> <depthmap url="model/g2o/g2o.obj" subdiv="0" axis="y+x+z" scale="1" center="0,0,0" origin="0|0|0" hittest="true" hittestmode="gpu"/> </image> <hotspot name="parcel14" style="Yellow" points3d="24.05, -51.59, 335.83, 94.4, -45.89, 282.89, 169.67, -45.71, 390.49, 80.32, -44.51, 452.65, 50.52, -44.16, 409.73, 47.81, -50.32, 373.81" onclick="go(scene_001);"/> </scene> <scene name="scene_001" autoload="true" > <view hlookat="180.20" vlookat="26.0" fovtype="MFOV" fov="70" maxpixelzoom="2.0" fovmin="70" fovmax="140" tx="-4" ty="-220" tz="388"/> <display depthbuffer="true" depthrange="5,10000" /> <image> <depthmap url="model/g1o/g1o.obj" subdiv="0" axis="y+x+z" scale="1" center="0,0,0" origin="0|0|0" hittest="true" hittestmode="gpu"/> </image> <hotspot name="parcel14" style="Yellow" points3d="24.05, -51.59, 335.83, 94.4, -45.89, 282.89, 169.67, -45.71, 390.49, 80.32, -44.51, 452.65, 50.52, -44.16, 409.73, 47.81, -50.32, 373.81" onclick="go(scene_000);"/> </scene> <action name="go"> loadscene(%1,null,MERGE,LIGHTBLEND(1.0,0xffffff,2.0,linear)); </action>
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maybe
1. reduce polygon / verts / faces / tris
2. retopology
3. unwrap
4. baking with high poly
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hello
i wanna make toggle button
code here
Code<krpano> <layer name="m_toggle" type="text" html="data:toggle" editable="true"/> ]]></data> </...>
If the focus is on input on mobile
A mobile keyboard will be created.Normally, the keyboard does not come out when type="checkbox" in HTML.
Is there a solution
best regard:) -
Thank you.
I think we need to load it by dividing it into mobile/no-mobile.
It's a new plug-inI'm using the existing plug-in well.
Let's take a look at the plug-in you suggested!
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Hello.
I started using obj in krpano 1.21.
When you run the obj file you took in krpano,
PC and Android phone correctly called scene with obj
However, there are constant problems with the iPhone.
If loading is not possible, the Internet Explorer will reboot continuously.
(with chrome, with safari)The url is below.
here
Does iPhone user load?
How can I solve thisex) Should I reduce the size of the obj file?
best regard_:)
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I continued to work on my workflow and things are progressing well, so here is a new template for everyone to use. Mabye I should start to give them names
The template is based on the previous version that you can find hereThis gallary can hold up to 29 artworks. To use it, simply replace the jpg files in the images directory with the images of your choice and the gallery will be updated automatically.
Demo page:
http://krpano.kri-soft.be/gallery020Archive with all files:
http://krpano.kri-soft.be/gallery020/3DGallery_020.zipImage preview with some artwork:
Always open for feedback or suggestions!
K.
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How do I know the location of hotspots in the obj (3d model)?
I want to set the hotspot in the correct location like Matterport.
How do I put the x,y,z position in the hotspot?
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hello
can i get krpano Variable on js?
--krpano
set(NAME , get(scene[get(xml.scene)].name));
trace(NAME);
--hot to get NAME variable in js.. or html
best regard:)
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Your reference is not placed on the ground
I referred it to the ground. But it's not working properly
I am attaching a pano.
https://drive.google.com/drive/folders/…4Mo?usp=sharing
Could you show me the production process?It is okay to configure the first 1 to 3 scenes.
However, the more scenes there are, the more the tour can't be completed due to errors in the reference.
thank you -
hello
1. Please tell me how to check the references correctly
2. (00:12) Catch the base reference in scene 00:102.
3. (00:25) Go to first scene and add the reference specified in scene 2.
4. (00:50) Go to third scene and add the reference you specified in scene 2.
However, in scene 3, I cant specify a reference to the end of the chair when adding a reference.
What is wrong?
If you add a reference to the end of the circle, the modeling is out of position.5. (01:15) Go to first scene and add a polygon.
6. (02:00) If you check Scene 2 and Scene 3, the polygon position is not correct.
Even if some lines are cleared, they are constantly out of position when connecting the next scene.7. The polygon doesn't fit, so you can't even connect it later.
8. What's the right way?
making everpano video (youtube)
[size=10]
]best regard
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thank u for reading my question
how to use '<seeting css=""/>" in action
code here.Code<krpano> <settings css="color:#2d64a7; font-size:16px; text-align:left;line-height:25px; font-weight:700;"/> <action name = "abc">...... set(layer[get(name)].css, settings.css);....</action> </krpano>
it's not working..
best regard:)