Ok. Just thought I'd mention it I just tried those original links with a vpn on the go and can view them so perhaps it's just an Australian thing and my annoying internet provider sticking their nose in.
The new 3dview.sk link you posted above works fine though without a vpn
Beiträge von andrew22222
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Hi. When I go to check your example, I receive a message from Telstra (Australia) that your website has been blocked. Is there any reason for that? I can access https://gigapanorama.sk and https://www.panfoto.sk no problem but https://virtualneprehliadky.online is coming up as not secure. Perhaps other members here also have the issue.
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Check out Joomla CMS. I've been using it for years. Previous to that it was Dreamweaver when Macromedia owned it. If you need any help with Joomla just give me a shout
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For some reason, I used to get many of these black tiles several years ago when uploading via FileZilla, plus it took ages to upload all the individual tiles so I normally zip the entire tour folder and then upload the zip file. You can then extract it on the server via the hosting control panel and the contents come out with no corruption. Uploading just one file is way easier. Hope that helps.
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Best wishes to you also Tuur and everyone else.
Cheers from Downunder -
Thanks for your code Alexbar78.
I have previously used it in other projects but unfortunately, it doesn't work with this player and the audio continues. I currently use a html5 player that opens in a popup window (webpage) as it allows a playlist and other features but I liked the look and simplicity of Tuur's krpano version.
No worries, there's no rush and I'll wait for something else to turn up in the future.Cheers
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Tuur, Thanks for the example. Would it be possible to stop that sound when another scene loads? I've tried stopallsounds(); in the onstart section of the new scene but it's still playing in the background.
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Hi. I was curious to know if anyone out there has taken 360 still images with the Insta360 X3 camera? It's not practicle for me to use my Dslr and panohead anymore and was hoping that the Insta360 X3 could produce some respectable results and good resolution for interior and exterio virtual tours. Thanks.
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Wow! Beautiful work.
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Did you manage to solve this? I did something similar as I have a scene that displays a top down render of a large school grounds. It's a flat pano with hotspots and you click on the hotspot and it closes the map window, then loads the 360 degree scene. A map icon down on the toolbar opens the flat map scene.
Give me a shout if you need help and I'll dig out the code
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Hey Tommy. I remember you from years ago when we were all having a go with the FPP
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I just tried it on the HP Reverb 2. Looks nice and can be rotated using the thumbstick. Are the pointer beam things coming from the controllers part of krpano or is that your design. I guess the ultimate would be to be able rotate using the beam as that's how it works with everything else.
Good stuff though
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Thanks Kristof.
I think I'll see what I can do with just the colour map then and try and paint on a bit more detail. It's all still good fun though with the models
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Thanks for the reply Klaus.
I tried your code and managed to make it work well with the coins that were visible straight down
Code
Alles anzeigen<style name="hotspotcirc_shadow" zorder="1" url="shadowcirc.png" alpha="0.3" enabled="false" /> <style name="add_hotspotcirc_shadow" zorder="2" onloaded.addevent="add_hotspotcirc_shadow();" /> <action name="add_hotspotcirc_shadow" scope="local"> callwhen(caller.loaded, addhotspot(auto, hs); copyattributes(get(hs), get(caller)); hs.loadstyle('hotspotcirc_shadow'); hs.ox += -1; // add an offset for the shadow hs.oy += -1; hs.scale *= 1.0; // and increase the scale a bit ); </action>
(screenshot is a bit low res on this laptop)
Didn't work so well for the bank notes and some books that were up on the desk top as the shadow needed to be fine tuned for each hotspot and it wasn't really a one code fits all. I'll certainly keep it on the coins though
Cheers,
Andrew -
Really enjoying playing with the 3d model side of krpano.
At the moment I use just the one 2048 x 2048 colour png or jpg image for the objects textures as I don't seem to be able to use multiple image files (colour, normal, roughness, metallic, Ambient Occlusion, Displacement) that are generally used in Blender. The models do look pretty good just using the colour map but to look more realistic they need the full set, especially the metallic as any parts of the obj file that has metals applied to it look pretty bad.
In the tutorial above, the Ram of Amun model only has the single image_0.jpg in the textures folder so is it correct that I can only use the colour and not the other 4 textures?
The red circled one is what I would normally use but would convert it to a 1mb JPG first as the original tga file is about 12mb. Not being able to use the other files means I lose a very large amount of visual detail. Perhaps I am missing something?Thanks,
Andrew -
Thanks very much for the replies. I tried both methods.
The bgshadow unfortunately surrounds the entire square png so the actual coins just have a thin dark square around them. Hey atleast it works though for things withought transparent edges
Creating the second hotspot for each worked as well but was a lot to do so I ended up applying a drop shadow to each png in Affinity and used that. Will keep an eye out for the new plugin though.
I've also gone through and replaced %SWFPATH% with %VIEWER%. Thanks for the tip.
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Hi,
Inside a background image I have a table displayed (obj file) and on top I've place various distorted png hotspots that trigger popup windows. That works great.
The screenshot below looks distorted because of the viewing angle but I was trying to add a little dropshadow to each of the hotspots so they look more realistic sat on the tabletop and in the drawer.
The regular effect="dropshadow(10,45,0x000000,30,10);" doesn't appear to work.
Code<hotspot name="fiftydmnote" url="%SWFPATH%/hotspots/fiftydmnote.png" distorted="true" enabled="true" ath="41.59113928554245" atv="83.85131869659411" scale="0.45590000000000" depth="1715.20000000000005" rx="-5.40000000000000" ry="8.65000000000000" rz="-23.75000000000000" ox="23.00000000000000" oy="-189.50000000000000" tx="5.90000000000000" ty="3.60000000000000" tz="627.60000000000002" alpha="1.0" effect="dropshadow(10,45,0x000000,30,10);" group="overlays" />
I know I can open each png file in affinity photo and brush in a dark shadow but is there any coding way to add a shadow that all face the correct direction?
Thanks for your time
Andrew -
Hey thanks for the reply KME.
Since my first post I found out about the bgcolor:"transparent" in the html but even after adding it there was still a grey/brown colour for the background so presumed I was doing something wrong.
After you just posted I realised the code was in the right place so I went hunting for something else I found this that was displaying the light grey/brown colour for the background and also the border so removed the values and also the shadow.
addlayer('popup', popup);
set(popup,
type=container,
parent='popup_bg',
width=calc(min(width,global.stagewidth*0.9)),
height=calc(min(height,global.stageheight*0.8)),
align=center,
bgborder='0 0x555555 1',
bgcolor=0x555555,
bgalpha=0,
bgshadow='0 10 20 0x000000 0',
bgcapture=true,
maskchildren=false,
capture=true,
handcursor=false,
alpha=0
);
and here's the code for the hotspot to trigger the popupCode<hotspot name="spot4" style="camera" ath="66.16872542707739" atv="3.22325676563515" scale="0.06000000000000" depth="1000" rx="0" ry="0" rz="0" ox="0.00000000000000" oy="0.00000000000000" tx="0" ty="0" tz="0" distorted="true" zoom="false" onclick="popup('iframe', 'models/tendm/index.html', 800, 600, false);" />
Looks way better with a transparent background and appreciate your help with this.