curious what u are building this time! :)
Posts by kme
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I guess its because point is a "known" element and they are assigned names automatically.
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Yes, as tuur said, your poi need names, then your code works
Code
Display More<view_path name="path1" duration="2.00" loop="false"> <poi name="name1" tx="-155.03" ty="-161.31" tz="240.61" oz="0.00" hlookat="-242.34" vlookat="9.48" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name2" tx="354.95" ty="-161.31" tz="-26.66" oz="0.00" hlookat="-242.34" vlookat="9.48" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name3" tx="517.71" ty="-161.31" tz="-98.21" oz="0.00" hlookat="-149.97" vlookat="-1.58" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name4" tx="380.08" ty="-161.31" tz="-336.30" oz="0.00" hlookat="-149.97" vlookat="-1.58" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name5" tx="253.84" ty="-213.49" tz="-507.99" oz="0.00" hlookat="-22.01" vlookat="13.50" fov="70.00" fisheye="0.00" architectural="0.00" /> </view_path> <view_path name="path2" duration="2.00" loop="false"> <poi name="name1" tx="198.25" ty="-213.49" tz="-592.77" oz="0.00" hlookat="24.64" vlookat="5.42" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name2" tx="405.46" ty="-179.47" tz="-302.15" oz="0.00" hlookat="24.64" vlookat="5.42" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name3" tx="509.63" ty="-179.47" tz="-62.30" oz="0.00" hlookat="-55.06" vlookat="4.37" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name4" tx="316.38" ty="-179.47" tz="33.98" oz="0.00" hlookat="-63.52" vlookat="2.98" fov="70.00" fisheye="0.00" architectural="0.00" /> <poi name="name5" tx="110.35" ty="-179.47" tz="-42.27" oz="0.00" hlookat="-155.20" vlookat="-1.93" fov="70.00" fisheye="0.00" architectural="0.00" /> </view_path> <layer type="container" flowchildren="h" align="bottom" y="20" childflowspacing="10"> <layer style="but" text="Path 1" viewpath="path1"/> <layer style="but" text="Path 2" viewpath="path2"/> </layer> <style name="but" type="text" onclick="play_path(get(viewpath))"/> <action name="play_path" type="js" args="vpname"><![CDATA[ var vp = krpano.view_path.getItem(vpname); var poi_count = vp.poi.count; console.log(poi_count); ]]></action> -
Hey, I dont have an immediate answer, but I will look into it and report back here!
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Nice one Tuur! Was a long time since someone released a plugin for krpano! will check it out when I have some time...
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In your https://vtsw.uk/vt/ht/tour.xml; change the loadscene_flags:
loadscene_flags="MERGE"
to
loadscene_flags="null"
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You could write your own action to enable/disable the controls?
But yes, maybe would be better if integrated into the control itself...
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krpanotools makegaussian --multirez


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Take a look at the https://krpano.com/releases/1.23/…reejs_tesla.xml example and source code, it shows how to set the material for the car windows opacity using an action.
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For a threejs model, you can use the material.opacity value to change the transparency of an object
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Are these links being posted with the intend to show a use case on what we want to do with krpano?
Right now, many of these things are not possible, but I do hope we are heading into this direction with krpano!
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very interesting technique!
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confirmed here.
And if I use 1000.00001 it also becomes visible
Code<hotspot name="p1" keep="true" fillcolor="0xffff00" points3d="-3064,1000.00001,-524,-2953,1000,-172,-2443,1000,-334,-2551,1000,-687" />But when I set ALL values to 1000.00001, it is no longer displayed again...
Looks like a bug to me.
gr,
Kristof
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Tried it, but didnt display anything at all?
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Online:
- kiri engine
- polycam
Offline
- postshot
- nerfstudio
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You can set display.stereo to false to disable stereo view
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I am assuming you are using a simulated WebVR experience in your PC browser in the screenshot above, not a real VR device. I believe the simulated WebVR experience is also simulating a "depth or stereo" view, which offsets the cursor.
If you look on a real VR device, the cursor will be on the same spot.
gr,
Kristof