Hi,
a normal pano image is just a flat image without any 3d-depth information.
Therefore everything in the pano image looks infinity far away in VR, that's normal.To get a feeling for real size in VR, a depthmap or a 3d-model for the pano image would be required:
Postkrpano Depthmap Support
About the depthmap support in krpano...
(available since krpano 1.20)
Topics:
- What are Depthmaps?
- Why Depthmaps?
- How to build Depthmaps?
- Depthmap 3D-Modeling: everpano 3D
- Technical Details / More Information
- Depthmap Examples / Demo Tours for testing
What are Depthmaps?
Depthmaps are typically images where the pixel color (typically grayscale) defines the distance (or 'depth') to a certain surface.
Here as example a spherical pano image plus a related spherical depthmap image -…
klaus.krpanoSeptember 2, 2019 at 1:53 PM Best regards,
Klaus
Hello dear klaus,
Hope this message finds you well.
I added a depthmap to my pano and now the problem is that when you move your head in VR headset, somehow the entire scene moves with it and it causes that the hotspots not to be in where they supposed to be... I saw abu simbel example (https://krpano.com/releases/1.22/…l-tour/tour.xml) and checked the i's xmls but unfortunately i couldn't figure out how they managed to keep the hotspot in a line with user view direction.
I would appreciate it if you can help me with this matter.
Thank you in advance for your help and wish you a merry Christmas!
Warm regards,
Muhammad